Entities/Rozitals

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Antibreather

Entity Antibreather.png
Spawn Condition(s):
- Every night around 18:00, it exits the cave and roams until the sun rises.

A deformed spider-like alien with stitched skin, metallic limbs, and eyes that produce light. Since it roams around randomly aside from picking up mushrooms, it is possible for Antibreather to walk all the way to base and further. Whenever Antibreather or Wolfgang is roaming outside the cave, the cave is able to be entered.


Rozital Scouts

Entity RozitalScouts.png
Spawn Condition(s):
- Story Mode: Day 37 at 18:00, their spawn will be marked with a power outage caused by TR2 forcibly going out.

Very tall spindly aliens with orb heads and long tentacle-like limbs. They scan the area from their face and fire lasers at things that run away from them. They walk around the map scanning everything, seemingly speaking to each other, and eventually grab and scan the player if allowed. If Omega Kerfus and/or the player attempt to run away from them instead of being scanned, they will begin firing lasers until either die.


Kavotia

Entity Kavotia.png
Spawn Condition(s):
- Story Mode: Days 44-45, they spawn around the hole when the event starts.

Tripod-like creatures with ball heads that fire purple lasers at hostiles. A group of them will be patrolling around The Hole and will begin firing upon the player if they get too close. If the player is to wait inside the fence for about 3 seconds, the Kavotia will stop shooting at them and allow them to leave without attacking.


Pagonioplo-Igetis

Entity Igetis.png
Spawn Condition(s):
- Not present in Pre-Alpha 0.7.

A bird-like humanoid with metal feathers and a gem embedded in its chest. This render was provided by Nose after deciding to remove Igetis from 0.7. Igetis was planned to be at the hole for The Hole event but unfortunately her appearance was delayed to Pre-Alpha 0.8.


Big Piramid

Entity Piramid.png
Spawn Condition(s):
- Story Mode: Day 35 at 18:00, Piramid approaches from the other side of the map.

A giant pyramid with a huge purple eye and scythe-esque legs, it walks around causing the ground to shake which can set off the base alarms, while taking all the Yellow Wisps off the map. Interestingly enough, it is not capable of hurting Kel by stepping on or near him.


ATV-Cleaning Soltomia

Entity Soltomia.png
Spawn Condition(s):
- Story Mode: Day 39 at 19:00, any door to the garage will suddenly be shut.

A robot with many thin and long spider-like legs. It makes robotic noises while cleaning the ATV, and flees when any entry point to the garage is opened, leaving behind the big sponge.


Fossilhound

Entity Fossilhound.png
Spawn Condition(s):
- Random chance, usually near the boundary fences.

A dog made of bones that has a life crystal in it's left eye. It's mouth swings open furiously as it hobbles towards the player in an attempt to knock them down. It can be killed with explosives to receive a Life Crystal.