Events

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SPOILER WARNING

This page contains UNMARKED spoilers!
Spoilers: lists of every event ingame

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This page is unfinished. Please be patient as our editors finish the page.

Events are a primary game mechanic in Voices Of The Void which serve to give the player some insight into what is happening in the game world around them. They can be triggered through multiple means, either by chance, player action, or time progressing; For example, some events are guaranteed to occur on certain days in the story mode.


Player-Activated Events

For more information, see Events/Activated.

These events differ from the random events in that most of them can be triggered by the player's actions.

03:33 AM Events

For more information, see Events/3:33 AM.

3:33 AM events are triggered by a player doing something or being somewhere at 3:33 AM.

Ariral Reputation Events

For more information, see Events/Ariral Reputation.

These events are based off the player's reputation with the campsite Arirals. The player can influence their reputation status (and therefore the likelihood of these events triggering) by gifting the Arirals shrimp or other foods.


Console-Commands Events

For more information, see Events/Console-Commands.

Note: "the funny" setting must be enabled for these events to work. These events are triggered after typing a specific command into the Console. The following event names are the exact syntax of the console commands, type them in exactly as seen below.

Dreams

For more information, see Events/Dreams.

Dreams occur randomly at low stamina or when sleeping. When completing the requirement of a dream, the player will wake up with a boost to their hunger and/or stamina; otherwise, they will lose stamina. When a dream ends the player will be launched out of the bed, or wherever they happen to be sleeping. With high Ariral reputation, you may also find shrimp where you wake up.

Ritual Events

For more information, see Events/Rituals.

These events are triggered by groups of player actions.

Signal Events

For more information, see Events/Signals.

These events are activated by downloading, playing, or processing a signal.

Random Events

For more information, see Events/Random.

These events occur randomly at any time of day, with little to no player involvement. Some are genuinely random; others can be somewhat influenced by the player.


Real Life Time Events

For more information, see Events/Real-Life Time.

These events are triggered whenever the player's computer has a system date and time specific to each event.

Story Mode Events

For more information, see Events/Story Mode.

Story mode events are guaranteed to occur as long as the player is in a story mode save and has reached a certain in-game day. These include, but are not limited to:

Trivia